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Showing posts from December, 2025

Animation Final Blog Post

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  This year I have spent a lot of time working on animations for this game project. It has been a massive undertaking, and I have learned a lot about first person animations and the need to limit frame times in order for animations to work for the game. The shotgun animation especially took a lot of work with the rig to get the shells to properly eject and switch parents in the correct way. It was a lot of fun to work on and I'm happy with how it all turned out. Outside of this work I also worked on learning Blender this semester and made this animation which is my best work so far as an animator. My goal is to learn and start doing more combat animations. To that end I have begun to block out this fight sequence between Hella and Hornet.

Animation Week 14

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